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ADBIS
1998
Springer
180views Database» more  ADBIS 1998»
15 years 6 months ago
Designing Persistence for Real-Time Distributed Object Systems
An implementation of persistent object store for real-time systems with strict processing time constraints is a challenging task, because many traditional database techniques, e.g....
Igor Nekrestyanov, Boris Novikov, Ekaterina Pavlov...
WEBNET
2000
15 years 3 months ago
Using Multi-user Distributed Virtual Environments in Education
: On-line learning is one of the emerging needs of the information age. Access to education is going to become crucial for the success of our information society. Therefore a lot o...
Christos Bouras, Alexandros Philopoulos, Thrasyvou...
ICC
2009
IEEE
147views Communications» more  ICC 2009»
15 years 8 months ago
A Distributed Protocol for Virtual Device Composition in Mobile Ad Hoc Networks
— The dynamic composition of systems of networked appliances, or virtual devices, in MANETs, enables users to generate, on-the-fly, complex strong specific systems. Current work ...
Eric Karmouch, Amiya Nayak
VRST
2000
ACM
15 years 6 months ago
DEVA3: architecture for a large-scale distributed virtual reality system
In this paper we present the work undertaken by the Advanced Interfaces Group at the University of Manchester into the design and development of a system to support large numbers ...
Steve Pettifer, Jonathan Cook, James Marsh, Adrian...