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VRCAI
2004
ACM
15 years 7 months ago
Graphical interaction devices for distributed virtual reality systems
This paper explores the possibilities of using portable devices in multiprojection environments, such as CAVEs, Panoramas and Power Walls. We propose and implement a tool to gener...
Marcelo de Paiva Guimarães, Bruno Barberi G...
VR
2007
IEEE
179views Virtual Reality» more  VR 2007»
15 years 8 months ago
On the Characterization of Peer-To-Peer Distributed Virtual Environments
Large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of multi-player online games in th...
Silvia Rueda, Pedro Morillo, Juan M. Orduña...
PDCAT
2007
Springer
15 years 8 months ago
A Distributed Virtual Machine for Parallel Graph Reduction
We present the architecture of nreduce, a distributed virtual machine which uses parallel graph reduction to run programs across a set of computers. It executes code written in a ...
Peter M. Kelly, Paul D. Coddington, Andrew L. Wend...
ICPPW
2006
IEEE
15 years 8 months ago
A Scalable Synchronization Technique for Distributed Virtual Environments Based on Networked-Server Architectures
In recent years, large scale distributed virtual environments have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer online ga...
Pedro Morillo, Juan M. Orduña, José ...
ANSS
1997
IEEE
15 years 6 months ago
Analytical Simulation for Performance Analysis of Distributed Virtual Reality Systems
Existing performance analysis techniques have limitations when used on distributed virtual reality systems, including a lack of support for the measurement of interaction latency....
Shaun Bangay, Peter Clayton, David A. Sewry