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HCI
2011
14 years 3 months ago
Designing Pervasive Games for Learning
Pervasive games have been proposed as a suitable way to support learning, especially in places rich in information, as for example museums and cultural heritage sites. This paper r...
Carmelo Ardito, Rosa Lanzilotti, Dimitris Raptis, ...
WSDM
2012
ACM
334views Data Mining» more  WSDM 2012»
13 years 7 months ago
mTrust: discerning multi-faceted trust in a connected world
Traditionally, research about trust assumes a single type of trust between users. However, trust, as a social concept, inherently has many facets indicating multiple and heterogen...
Jiliang Tang, Huiji Gao, Huan Liu
MM
2006
ACM
135views Multimedia» more  MM 2006»
15 years 5 months ago
Talk2Me: the art of augmenting conversations
This paper describes an interactive installation work set in a large dome space. The installation is an audio and physical rerendition of an interactive writing work. In the origi...
Ann Judith Morrison, Peta Mitchell, Ralf Mühl...
ESE
2002
103views Database» more  ESE 2002»
14 years 11 months ago
A Review of Experimental Investigations into Object-Oriented Technology
In recent years there has been a growing interest in empirically investigating object-oriented technology (OOT). Much of this empirical work has been experimental in nature. This ...
Ignatios S. Deligiannis, Martin J. Shepperd, Steve...
PLDI
2009
ACM
16 years 14 days ago
Sharing classes between families
Class sharing is a new language mechanism for building extensible software systems. Recent work has separately explored two different kinds of extensibility: first, family inherit...
Xin Qi, Andrew C. Myers