This paper examines, by argument, the dynamics of sequences of behavioural choices made, when non-cooperative restricted-memory agents learn in partially observable stochastic gam...
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
The reinforcement learning problem can be decomposed into two parallel types of inference: (i) estimating the parameters of a model for the underlying process; (ii) determining be...
A MAS architecture consisting of service centers is proposed. Within each service center, a mediator coordinates service delivery by allocating individual tasks to corresponding t...
Multiagent reinforcement learning problems are especially difficult because of their dynamism and the size of joint state space. In this paper a new benchmark problem is proposed, ...