Tetris is a falling block game where the player’s objective is to arrange a sequence of different shaped tetrominoes smoothly in order to survive. In the intelligence games, ag...
— This paper presents a hybrid control architecture for autonomous robotic fishes which are able to swim and navigate in unknown or dynamically changing environments. It has a t...
The aim of this paper is to enhance the performance of a reinforcement learning game agent controller, within a dynamic game environment, through the retention of learned informati...
— The acquisition and self-improvement of novel motor skills is among the most important problems in robotics. Motor primitives offer one of the most promising frameworks for the...
In this paper we describe an integrated multilevel learning approach to multiagent coalition formation in a real-time environment. In our domain, agents negotiate to form teams to...