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COLING
2010
14 years 5 months ago
Exploiting Structured Ontology to Organize Scattered Online Opinions
We study the problem of integrating scattered online opinions. For this purpose, we propose to exploit structured ontology to obtain well-formed relevant aspects to a topic and us...
Yue Lu, Huizhong Duan, Hongning Wang, ChengXiang Z...
103
Voted
INFORMATICALT
2010
103views more  INFORMATICALT 2010»
14 years 5 months ago
Multistage K-Means Clustering for Scenario Tree Construction
Abstract. In stochastic programming and decision analysis, an important issue consists in the approximate representation of the multidimensional stochastic underlying process in th...
Kristina Sutiene, Dalius Makackas, Henrikas Pranev...
77
Voted
TCIAIG
2010
14 years 5 months ago
Modeling Player Experience for Content Creation
In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....
92
Voted
EVOW
2011
Springer
14 years 1 months ago
Evolving Interesting Maps for a First Person Shooter
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...
86
Voted
IBPRIA
2005
Springer
15 years 3 months ago
A New Algorithm for Pattern Optimization in Protein-Protein Interaction Extraction System
Abstract. In pattern matching based Protein-Protein Interaction Extraction systems, patterns generated manually or automatically exist erroneous and redundancy, which greatly affec...
Yu Hao, Xiaoyan Zhu, Ming Li