We study the problem of integrating scattered online opinions. For this purpose, we propose to exploit structured ontology to obtain well-formed relevant aspects to a topic and us...
Abstract. In stochastic programming and decision analysis, an important issue consists in the approximate representation of the multidimensional stochastic underlying process in th...
Kristina Sutiene, Dalius Makackas, Henrikas Pranev...
In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...
Abstract. In pattern matching based Protein-Protein Interaction Extraction systems, patterns generated manually or automatically exist erroneous and redundancy, which greatly affec...