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» The Early History of Smalltalk
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IASTEDSEA
2004
15 years 1 months ago
Deriving change architectures from RCS history
As software systems evolve over a series of releases, it becomes important to know which components show repeated need for maintenance. Deterioration of a single component manifes...
Catherine Stringfellow, C. D. Amory, Dileep Potnur...
CHI
1995
ACM
15 years 4 months ago
Interactive Sketching for the Early Stages of User Interface Design
Current interactive user interface construction tools are often more of a hindrance than a benefit during the early stages of user interface design. These tools take too much time...
James A. Landay, Brad A. Myers
115
Voted
CSCW
2004
ACM
15 years 5 months ago
Learning from project history: a case study for software development
The lack of lightweight communication channels and other technical and sociological difficulties make it hard for new members of a non-collocated software development team to lea...
Davor Cubranic, Gail C. Murphy, Janice Singer, Kel...
94
Voted
ECOOP
2004
Springer
15 years 5 months ago
Composable Encapsulation Policies
Given the importance of encapsulation to object-oriented programming, it is surprising to note that mainstream object-oriented languages offer only limited and fixed ways of enca...
Nathanael Schärli, Stéphane Ducasse, O...
80
Voted
AOSD
2003
ACM
15 years 5 months ago
Model-view-controller and object teams: a perfect match of paradigms
From the early days of object-oriented programming, the model-view-controller paradigm has been pursued for a clear design which separates different responsibilities within an in...
Matthias Veit, Stephan Herrmann