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» The Economics of Large-Memory Computations
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NETGAMES
2006
ACM
15 years 7 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
ICSOC
2004
Springer
15 years 7 months ago
Flexible coordination of service interaction patterns
Service-oriented computing is meant to support loose relationships between organisations: Collaboration procedures on the application-level translate to interaction processes via ...
Christian Zirpins, Winfried Lamersdorf, Toby Baier
ATAL
2010
Springer
15 years 3 months ago
Planning against fictitious players in repeated normal form games
Planning how to interact against bounded memory and unbounded memory learning opponents needs different treatment. Thus far, however, work in this area has shown how to design pla...
Enrique Munoz de Cote, Nicholas R. Jennings
CCR
2004
157views more  CCR 2004»
15 years 1 months ago
Designing BGP-based outbound traffic engineering techniques for stub ASes
Today, most multi-connected autonomous systems (AS) need to control the flow of their interdomain traffic for both performance and economical reasons. This is usually done by manu...
Steve Uhlig, Olivier Bonaventure
COMPUTER
2000
180views more  COMPUTER 2000»
15 years 1 months ago
The Challenges of Automatic Summarization
tion--the art of abstracting key content from one or more information sources--has become an integral part of everyday life. People keep abreast of world affairs by listening to ne...
Udo Hahn, Inderjeet Mani