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CEC
2008
IEEE
15 years 6 months ago
Neuro-evolving maintain-station behavior for realistically simulated boats
— We evolve a neural network controller for a boat that learns to maintain a given bearing and range with respect to a moving target in the Lagoon 3D game environment. Simulating...
Nathan A. Penrod, David Carr, Sushil J. Louis, Bob...
IROS
2007
IEEE
99views Robotics» more  IROS 2007»
15 years 6 months ago
Multi-robot routing with rewards and disjoint time windows
Abstract— Multiple robots are often faster and more faulttolerant than single robots for applications such as planetary exploration and search and rescue. We study applications w...
Justin Melvin, Pinar Keskinocak, Sven Koenig, Crai...
ISMIS
2003
Springer
15 years 5 months ago
Logic for Multi-path Message Forwarding Networks for Mobile Agents
We discuss how mobile agents, moving in the Internet from node to node, can communicate with each other by forwarding messages in a robust way. As a solution, we present the genera...
Masahito Kurihara, Masanobu Numazawa
DATE
2007
IEEE
173views Hardware» more  DATE 2007»
15 years 6 months ago
Architectural leakage-aware management of partitioned scratchpad memories
Partitioning a memory into multiple blocks that can be independently accessed is a widely used technique to reduce its dynamic power. For embedded systems, its benefits can be ev...
Olga Golubeva, Mirko Loghi, Massimo Poncino, Enric...
SAC
2008
ACM
14 years 11 months ago
Serpentine: adaptive middleware for complex heterogeneous distributed systems
Adaptation of system parameters is acknowledged as a requirement to scalable and dependable distributed systems. Unfortunately, adaptation cannot be effective when provided solely...
Miguel Matos, Alfrânio Correia Jr., Jos&eacu...