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» The Element of Surprise in Timed Games
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CONCUR
2003
Springer
15 years 2 months ago
The Element of Surprise in Timed Games
Luca de Alfaro, Marco Faella, Thomas A. Henzinger,...
CONCUR
2007
Springer
15 years 3 months ago
Timed Concurrent Game Structures
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Thomas Brihaye, François Laroussinie, Nicol...
LOGCOM
2002
100views more  LOGCOM 2002»
14 years 9 months ago
Model Checking Games for Branching Time Logics
This paper defines and examines model checking games for the branching time temporal logic CTL . The games employ a technique called focus which enriches sets by picking out one d...
Martin Lange, Colin Stirling
CORR
2010
Springer
101views Education» more  CORR 2010»
14 years 9 months ago
Finite Optimal Control for Time-Bounded Reachability in CTMDPs and Continuous-Time Markov Games
We establish the existence of optimal scheduling strategies for time-bounded reachability in continuous-time Markov decision processes, and of co-optimal strategies for continuous-...
Markus Rabe, Sven Schewe
JCT
2010
109views more  JCT 2010»
14 years 8 months ago
Avoider-Enforcer: The rules of the game
An Avoider-Enforcer game is played by two players, called Avoider and Enforcer, on a hypergraph F ⊆ 2X . The players claim previously unoccupied elements of the board X in turns...
Dan Hefetz, Michael Krivelevich, Milos Stojakovic,...