We present a physically-based system to simulate and control the locomotion of soft body characters without skeletons. We use the finite element method to simulate the deformatio...
We present the first reduced-dimensional technique to simulate the dynamics of thin sheets of viscous incompressible liquid in three dimensions. Beginning from a discrete Lagrang...
Christopher Batty, Andres Uribe, Basile Audoly, Ei...
We formulate the problem of reconstructing the shape and radiance of a scene as the minimization of the information divergence between blurred images, and propose an algorithm that...
We prove that elements of the Weierstrass gap set of a pair of points may be used to define a geometric Goppa code which has minimum distance greater than the usual lower bound. We...
This paper describes how phase-sensitive rotation invariants for three-dimensional data may be obtained. A “bispectrum” is formulated for rotations, and its properties are der...