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SI3D
2009
ACM
15 years 11 months ago
Dynamic solid textures for real-time coherent stylization
Stylized rendering methods, which aim at depicting 3D scenes with 2D marks such as pigments or strokes, are often faced with temporal coherence issues when applied to dynamic scen...
Pierre Bénard, Adrien Bousseau, Joëlle...
ICS
2009
Tsinghua U.
15 years 11 months ago
Performance modeling and automatic ghost zone optimization for iterative stencil loops on GPUs
Iterative stencil loops (ISLs) are used in many applications and tiling is a well-known technique to localize their computation. When ISLs are tiled across a parallel architecture...
Jiayuan Meng, Kevin Skadron
ICPP
2007
IEEE
15 years 11 months ago
RECN-IQ: A Cost-Effective Input-Queued Switch Architecture with Congestion Management
As the number of computing and storage nodes keeps increasing, the interconnection network is becoming a key element of many computing and communication systems, where the overall...
Gaspar Mora, Pedro Javier García, Jose Flic...
HIPC
2007
Springer
15 years 11 months ago
FFTC: Fastest Fourier Transform for the IBM Cell Broadband Engine
The Fast Fourier Transform (FFT) is of primary importance and a fundamental kernel in many computationally intensive scientific applications. In this paper we investigate its perf...
David A. Bader, Virat Agarwal
144
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SPIN
2007
Springer
15 years 11 months ago
Tutorial: Parallel Model Checking
d Abstract) Luboˇs Brim and Jiˇr´ı Barnat Faculty of Informatics, Masaryk University, Brno, Czech Republic With the increase in the complexity of computer systems, it becomes e...
Lubos Brim, Jiri Barnat