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ACMACE
2007
ACM
15 years 9 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
ECIS
2004
15 years 6 months ago
Using IT to Make Place in Space: Evaluating Mobile Technology Support for Sport Spectators
This paper reports results from two field trials of TrottingPal, a mobile system that supports event information management and seamless collaboration between spectators at the tr...
Andreas Nilsson
CCR
2005
129views more  CCR 2005»
15 years 4 months ago
The problem of synthetically generating IP traffic matrices: initial recommendations
There exist a wide variety of network design problems that require a traffic matrix as input in order to carry out performance evaluation. The research community has not had at it...
Antonio Nucci, Ashwin Sridharan, Nina Taft
IJAMC
2010
134views more  IJAMC 2010»
15 years 3 months ago
HyperVerse: simulation and testbed reconciled
—When dealing with dynamic large-scale topologies such as those underlying peer-to-peer (P2P) distributed virtual environments (DVE), one inescapably reaches the point where eith...
Jean Botev, Markus Esch, Hermann Schloss, Ingo Sch...
259
Voted
IPSN
2011
Springer
14 years 8 months ago
Is there light at the ends of the tunnel? Wireless sensor networks for adaptive lighting in road tunnels
Existing deployments of wireless sensor networks (WSNs) are often conceived as stand-alone monitoring tools. In this paper, we report instead on a deployment where the WSN is a ke...
Matteo Ceriotti, Michele Corrà, Leandro D'O...