This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
The rapid progress in high-performance microprocessor design has made it di cult to adapt real-time scheduling results to new models of microprocessor hardware, thus leaving an un...
We study the computational power of a distributed system consisting of simple autonomous robots moving on the plane. The robots are endowed with visual perception but do not have ...
Abstract--For the last decade, we have developed a visionbased architecture for mobile robot navigation. Our bio-inspired model of the navigation has proved to achieve sensory-moto...
In this paper we study the computation error tolerance properties of motion estimation algorithms. We are motivated by two scenarios where hardware systems may introduce computati...