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» The Frobenius Problem and Its Generalizations
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WDAG
2005
Springer
90views Algorithms» more  WDAG 2005»
15 years 11 months ago
Proving Atomicity: An Assertional Approach
Atomicity (or linearizability) is a commonly used consistency criterion for distributed services and objects. Although atomic object implementations are abundant, proving that algo...
Gregory Chockler, Nancy A. Lynch, Sayan Mitra, Jos...
SIGECOM
2003
ACM
134views ECommerce» more  SIGECOM 2003»
15 years 11 months ago
Correlated equilibria in graphical games
We examine correlated equilibria in the recently introduced formalism of graphical games, a succinct representation for multiplayer games. We establish a natural and powerful rela...
Sham Kakade, Michael J. Kearns, John Langford, Lui...
145
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IIS
2001
15 years 7 months ago
The Development of the AQ20 Learning System and Initial Experiments
: Research on a new system implementing the AQ learning methodology, called AQ20, is briefly described, and illustrated by initial results from an experimental version. Like its pr...
Guido Cervone, Liviu Panait, Ryszard S. Michalski
NAACL
2001
15 years 7 months ago
Learning Optimal Dialogue Management Rules by Using Reinforcement Learning and Inductive Logic Programming
Developing dialogue systems is a complex process. In particular, designing efficient dialogue management strategies is often difficult as there are no precise guidelines to develo...
Renaud Lecoeuche
IVC
2008
129views more  IVC 2008»
15 years 6 months ago
3D Motion from structures of points, lines and planes
In this article we propose a method for estimating the camera motion from a video-sequence acquired in the presence of general 3D structures. Solutions to this problem are commonl...
Andrea Dell'Acqua, Augusto Sarti, Stefano Tubaro