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MMAS
2004
Springer
15 years 7 months ago
Designing Emergency Guidance in a Social Interaction Platform
Future computing systems interact with a large number of users moving around buildings and streets. In this paper, we propose an example of such systems and how to evaluate ubicomp...
Hideyuki Nakanishi, Toru Ishida
135
Voted
PARA
2004
Springer
15 years 7 months ago
Cache Optimizations for Iterative Numerical Codes Aware of Hardware Prefetching
Cache optimizations typically include code transformations to increase the locality of memory accesses. An orthogonal approach is to enable for latency hiding by introducing prefet...
Josef Weidendorfer, Carsten Trinitis
125
Voted
DSRT
2003
IEEE
15 years 7 months ago
Peer-to-Peer Suitability for Collaborative Multiplayer Games
Peer-to-peer communication is emerging as one of the most potentially disruptive technologies in the networking sector. If the interest in such technologies as Napster, Morpheus a...
Abdulmotaleb El-Saddik, Andre Dufour
109
Voted
INFOCOM
2003
IEEE
15 years 7 months ago
Routing for Network Capacity Maximization in Energy-constrained Ad-hoc Networks
— We present a new algorithm for routing of messages in ad-hoc networks where the nodes are energy-constrained. The routing objective is to maximize the total number of messages ...
Koushik Kar, Murali S. Kodialam, T. V. Lakshman, L...
SRDS
2003
IEEE
15 years 7 months ago
Assessing the Dependability of OGSA Middleware by Fault Injection
This paper presents our research on devising a dependability assessment method for the upcoming OGSA 3.0 middleware using network level fault injection. We compare existing DCE mi...
Nik Looker, Jie Xu