An arti cial life entertainment-software product called Creatures was released in Europe in late 1996 and in the United States and Japan in mid-1997. When installed on a domestic c...
We describe a simple on-line heuristic for scheduling job-shops. We assume there is a fixed set of routes for the jobs, and many jobs, say N, on each route. The heuristic uses saf...
Building the semantic web encounters problems similar to building large bibliographic systems. The experience of librarianship in controlling large, heterogeneous collections of b...
In this paper we introduce wavelet video processing of proximity sensor signals. Proximity sensing is required for a wide range of military and commercial applications, including w...
As technological advances are made in software and hardware, the feasibility of accessing information "any time, anywhere" is becoming a reality. Furthermore, the diversi...