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CGI
2004
IEEE
15 years 7 months ago
Exploiting Temporal Coherence in Final Gathering for Dynamic Scenes
Efficient global illumination computation in dynamically changing environments is an important practical problem. In high-quality animation rendering costly "final gathering&...
Takehiro Tawara, Karol Myszkowski, Hans-Peter Seid...
SIBGRAPI
2005
IEEE
15 years 9 months ago
Analytic Antialiasing for Selective High Fidelity Rendering
Images rendered using global illumination algorithms are considered amongst the most realistic in 3D computer graphics. However, this high fidelity comes at a significant comput...
Peter Longhurst, Kurt Debattista, Richard Gillibra...
ICPR
2004
IEEE
16 years 5 months ago
Large Scene Reconstruction with Local Details Recovery
We propose a method to recover the global structure with local details around a point. To handle a large scale of motion i.e. 360 degree around the point, we use an optimization-b...
Siu-Hang Or, Kin-hong Wong, Michael Ming-Yuen Chan...
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IPPS
1999
IEEE
15 years 8 months ago
Distributed Scheduling with Decomposed Optimization Criterion: Genetic Programming Approach
Abstract. A new approach to develop parallel and distributed scheduling algorithms for multiprocessor systems is proposed. Its main innovation lies in evolving a decomposition of t...
Franciszek Seredynski, Jacek Koronacki, Cezary Z. ...
KIVS
2005
Springer
15 years 9 months ago
Spontaneous Windows File Sharing via Virtual Groups
Abstract: Although file and printer sharing services have been deployed almost ubiquitously for a long time as part of Microsoft Windows, only recent peer-to-peer applications pop...
Stefan Götz, Klaus Wehrle