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CGI
2004
IEEE
15 years 8 months ago
Point Set Surface Editing Techniques Based on Level-Sets
In this paper we articulate a new modeling paradigm for both local and global editing on complicated point set surfaces of arbitrary topology. In essence, the proposed technique l...
Xiaohu Guo, Jing Hua, Hong Qin
137
Voted
GECCO
2006
Springer
159views Optimization» more  GECCO 2006»
15 years 8 months ago
Genetic algorithms for positioning and utilizing sensors in synthetically generated landscapes
Positioning multiple sensors for acquisition of a a given environment is one of the fundamental research areas in various fields, such as military scouting, computer vision and ro...
Haluk Topcuoglu, Murat Ermis
CGF
2007
153views more  CGF 2007»
15 years 4 months ago
Skeleton-based Variational Mesh Deformations
In this paper, a new free-form shape deformation approach is proposed. We combine a skeleton-based mesh deformation technique with discrete differential coordinates in order to cr...
Shin Yoshizawa, Alexander G. Belyaev, Hans-Peter S...
CN
2011
117views more  CN 2011»
14 years 11 months ago
Cross-layer design in multihop wireless networks
In this paper, we take a holistic approach to the protocol architecture design in multihop wireless networks. Our goal is to integrate various protocol layers into a rigorous fram...
Lijun Chen, Steven H. Low, John C. Doyle
159
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GRAPHICSINTERFACE
2011
14 years 8 months ago
Mid-level smoke control for 2D animation
In this paper we introduce the notion that artists should be able to control fluid simulations by providing examples of expected local fluid behavior (for instance, an artist mi...
Alfred Barnat, Zeyang Li, James McCann, Nancy S. P...