The goal of computational auditory scene analysis (CASA) is to create computer systems that can take as input a mixture of sounds and form packages of acoustic evidence such that ...
This paper presents a very efficient SLAM algorithm that works by hierarchically dividing the map into local regions and subregions. At each level of the hierarchy each region stor...
Abstract. We present a set of primitive program schemes, which together with just two basic combining forms provide a suprisingly expressive parallel programming language. The prim...
In this work, we present a novel segmentation method for deformable objects in monocular videos. Firstly we introduce the dynamic shape to represent the prior knowledge about obje...
In this paper, we propose a new method that can consistently orient all normals of any mesh (if at all possible), while ensuring that most polygons are seen with their front-faces...