Abstract. Photo-realistic rendering algorithms such as Monte Carlo ray tracing sample individual paths to compute images. Noise and aliasing artefacts are usually reduced by supers...
Scheduling large amounts of tasks in distributed computing platforms composed of millions of nodes is a challenging goal, even more in a fully decentralized way and with low overhe...
PODOS is a performance oriented distributed operating system being developed to harness the performance capabilities of a cluster computing environment. In order to address the gr...
We describe a prototypical storage service through which we are addressing some of the open storage issues in wide-area distributed high-performance computing. We discuss some of t...
While many algorithms for computing stereo correspondence have been proposed, there has been very little work on experimentally evaluating algorithm performance, especially using r...