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» The Guarding Problem - Complexity and Approximation
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GRAPHICSINTERFACE
2003
15 years 6 months ago
Pen-and-ink textures for real-time rendering
Simulation of a pen-and-ink illustration style in a realtime rendering system is a challenging computer graphics problem. Tonal art maps (TAMs) were recently suggested as a soluti...
Jennifer Fung, Oleg Veryovka
IJCAI
2003
15 years 6 months ago
Probabilistically Survivable MASs
Muhiagent systems (MAS) can "go down" for a large number of reasons, ranging from system malfunctions and power failures to malicious attacks. The placement of agents on...
Sarit Kraus, V. S. Subrahmanian, N. Cihan Tas
IJCAI
2003
15 years 6 months ago
Point-based value iteration: An anytime algorithm for POMDPs
This paper introduces the Point-Based Value Iteration (PBVI) algorithm for POMDP planning. PBVI approximates an exact value iteration solution by selecting a small set of represen...
Joelle Pineau, Geoffrey J. Gordon, Sebastian Thrun
ACL
2000
15 years 6 months ago
Headline Generation Based on Statistical Translation
Extractive summarization techniques cannot generate document summaries shorter than a single sentence, something that is often required. An ideal summarization system would unders...
Michele Banko, Vibhu O. Mittal, Michael J. Witbroc...
NIPS
2000
15 years 6 months ago
Using Free Energies to Represent Q-values in a Multiagent Reinforcement Learning Task
The problem of reinforcement learning in large factored Markov decision processes is explored. The Q-value of a state-action pair is approximated by the free energy of a product o...
Brian Sallans, Geoffrey E. Hinton