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101
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HCI
2009
14 years 8 months ago
Statistics-Based Cognitive Human-Robot Interfaces for Board Games - Let's Play!
Abstract. The archetype of many novel research activities is called cognition. Although separate definitions exist to define a technical cognitive system, it is typically character...
Frank Wallhoff, Alexander Bannat, Jürgen Gast...
FIRSTMONDAY
2010
125views more  FIRSTMONDAY 2010»
14 years 7 months ago
The social environment model: Small heroes and the evolution of human society
Traditional "realistic" theories of social action, whether based on the individual gain heuristics of capitalism or the collective class struggles of communism, cannot e...
Brian Whitworth, Alex P. Whitworth
ICIA
2007
15 years 16 days ago
Modeling Human-Agent Interaction with Active Ontologies
As computer systems continue to grow in power and access more networked content and services, we believe there will be an increasing need to provide more user-centric systems that...
Didier Guzzoni, Charles Baur, Adam Cheyer
ECCV
2010
Springer
14 years 11 months ago
Activities as Time Series of Human Postures
Abstract. This paper presents an exemplar-based approach to detecting and localizing human actions, such as running, cycling, and swinging, in realistic videos with dynamic backgro...
William Brendel, Sinisa Todorovic
89
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PUC
2000
107views more  PUC 2000»
14 years 10 months ago
Implicit Human Computer Interaction Through Context
In this paper the term implicit human computer interaction is defined. It is discussed how the availability of processing power and advanced sensing technology can enable a shift ...
Albrecht Schmidt