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127
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PKAW
2010
14 years 9 months ago
MMG: A Learning Game Platform for Understanding and Predicting Human Recall Memory
How humans infer probable information from the limited observed data? How they are able to build on little knowledge about the context in hand? Is the human memory repeatedly const...
Umer Fareed, Byoung-Tak Zhang
103
Voted
FGR
1998
IEEE
165views Biometrics» more  FGR 1998»
15 years 3 months ago
Face Similarity Space as Perceived by Humans and Artificial Systems
The performance of a local feature based system, using Gabor-filters, and a global template matching based system, using a combination of PCA (Principal Component Analysis) and LD...
Peter Kalocsai, Wenyi Zhao, Egor Elagin
100
Voted
IBPRIA
2007
Springer
15 years 2 months ago
On-Line Classification of Human Activities
In this paper we address the problem of on-line recognition of human activities taking place in a public area such as a shopping center. We consider standard activities; namely, en...
Jacinto C. Nascimento, Mário A. T. Figueire...
115
Voted
CVPR
2011
IEEE
14 years 7 months ago
From 3D Scene Geometry to Human Workspace
We present a human-centric paradigm for scene understanding. Our approach goes beyond estimating 3D scene geometry and predicts the “workspace” of a human which is represented...
Abhinav Gupta, Scott Satkin, Alyosha Efros, Martia...
93
Voted
SACI
2007
IEEE
15 years 5 months ago
Haptic Human Interfaces for Robotic Telemanipulation
–This paper proposes that there are ultimately only two topical tactile feedback generation modalities for haptic human interfaces which allow the human operator to handle either...
Emil M. Petriu, Pierre Payeur, Ana-Maria Cretu