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IAT
2007
IEEE
15 years 5 months ago
Designing the Market Game for a Commodity Trading Simulation
In this paper, we propose to design a market game that (a) can be used in modeling and studying commodity trading scenarios, and (b) can be used in capturing human traders’ beha...
Shih-Fen Cheng
103
Voted
ECCV
2002
Springer
16 years 27 days ago
Implicit Probabilistic Models of Human Motion for Synthesis and Tracking
Abstract. This paper addresses the problem of probabilistically modeling 3D human motion for synthesis and tracking. Given the high dimensional nature of human motion, learning an ...
Hedvig Sidenbladh, Michael J. Black, Leonid Sigal
100
Voted
MM
2006
ACM
158views Multimedia» more  MM 2006»
15 years 5 months ago
Extreme video retrieval: joint maximization of human and computer performance
We present an efficient system for video search that maximizes the use of human bandwidth, while at the same time exploiting the machine’s ability to learn in real-time from use...
Alexander G. Hauptmann, Wei-Hao Lin, Rong Yan, Jun...
PRL
2000
95views more  PRL 2000»
14 years 10 months ago
Neural network-based fuzzy observer with application to facial analysis
Human facial wrinkles can be eectively utilized for facial analysis. It is not an easy task, however, to extract features of wrinkledness directly from a camera image of a human f...
Gyu-tae Park, Zeungnam Bien
105
Voted
CVPR
2007
IEEE
16 years 1 months ago
Bilattice-based Logical Reasoning for Human Detection
The capacity to robustly detect humans in video is a critical component of automated visual surveillance systems. This paper describes a bilattice based logical reasoning approach...
Vinay D. Shet, Jan Neumann, Visvanathan Ramesh, La...