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MM
2005
ACM
128views Multimedia» more  MM 2005»
15 years 7 months ago
Perceptual media compression for multiple viewers with feedback delay
Human eyes have limited perception capabilities; for example, only 2 degrees of our 140 degree vision field provide the highest quality of perception. Due to this fact the idea of...
Oleg Komogortsev, Javed I. Khan
CA
1998
IEEE
15 years 6 months ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle
IUI
1993
ACM
15 years 5 months ago
Wizard of Oz studies: why and how
We discuss current approaches to the development of natural language dialogue systems, and claim that they do not sufficiently consider the unique qualities of man-machine intera...
Nils Dahlbäck, Arne Jönsson, Lars Ahrenb...
NOSSDAV
2010
Springer
15 years 5 months ago
Randomised pair comparison: an economic and robust method for audiovisual quality assessment
Subjective quality perception studies with human observers are essential for multimedia system design. Such studies are known to be expensive and difficult to administer. They req...
Alexander Eichhorn, Pengpeng Ni, Ragnhild Eg
CVIU
2007
137views more  CVIU 2007»
15 years 1 months ago
Visual learning of texture descriptors for facial expression recognition in thermal imagery
Facial expression recognition is an active research area that finds a potential application in human emotion analysis. This work presents an illumination independent approach for...
Benjamín Hernández, Gustavo Olague, ...
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