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CANDC
2005
ACM
15 years 1 months ago
Constructed narratives a tangible social interface
Constructed Narratives is a tangible social interface designed for use in public spaces where people have the opportunity to encounter the game and subsequently learn about each o...
Pamela Jennings
BCSHCI
2007
15 years 1 months ago
Interaction design in the wild
The StoryBank project in the UK is exploring the application of digital storytelling technology to information sharing in the developing world. A multidisciplinary team of interac...
Dorothy Rachovides, David Frohlich, Maxine Frank
GAMEON
2008
15 years 1 months ago
Generating Emergent Team Strategies in Football Simulation Videogames via Genetic Algorithms
This paper defends the use of evolutionary algorithms to generate (and evolve) strategies that manage the behavior of a team in simulated football videogames. The chosen framework...
Antonio J. Fernández, Carlos Cotta, Rafael ...
LREC
2008
100views Education» more  LREC 2008»
15 years 1 months ago
An Evaluation of Spoken and Textual Interaction in the RITEL Interactive Question Answering System
The RITEL project aims to integrate a spoken language dialogue system and an open-domain information retrieval system in order to enable human users to ask a general question and ...
Dave Toney, Sophie Rosset, Aurélien Max, Ol...
WCE
2008
15 years 1 months ago
Design and Implementation of an E-Learning Model by Considering Learner's Personality and Emotions
Abstract Emotion, personality and individual differences are those effective parameters on human's activities such as learning. People with different personalities show differ...
Somayeh Fatahi, M. Kazemifard, Nasser Ghasem-Aghae...