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IE
2007
15 years 1 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
IAAI
2003
15 years 1 months ago
Guided Conversations about Leadership: Mentoring with Movies and Interactive Characters
Think Like a Commander – Excellence in Leadership (TLAC-XL) is an application designed for learning leadership skills both from the experiences of others and through a structure...
Randall W. Hill Jr., Jay Douglas, Andrew Gordon, F...
ECIR
1998
Springer
15 years 1 months ago
Evaluation of Interfaces for IRS: Modelling End-User Searching Behaviour
This paper describes an investigation in progress into the searching behaviour of end-users and how it is affected by interface design. The project focused on qualitative data gat...
Victoria Manglano, Micheline Beaulieu, Stephen E. ...
NIPS
1998
15 years 1 months ago
Facial Memory Is Kernel Density Estimation (Almost)
We compare the ability of three exemplar-based memory models, each using three different face stimulus representations, to account for the probability a human subject responded &q...
Matthew N. Dailey, Garrison W. Cottrell, Thomas A....
HUC
2010
Springer
15 years 25 days ago
WATTR: a method for self-powered wireless sensing of water activity in the home
We present WATTR, a novel self-powered water activity sensor that utilizes residential water pressure impulses as both a powering and sensing source. Consisting of a power harvest...
Tim Campbell, Eric Larson, Gabe Cohn, Ramses Alcai...