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EUROPAR
1995
Springer
15 years 3 months ago
Bounds on Memory Bandwidth in Streamed Computations
The growing disparity between processor and memory speeds has caused memory bandwidth to become the performance bottleneck for many applications. In particular, this performance ga...
Sally A. McKee, William A. Wulf, Trevor C. Landon
ICIP
1994
IEEE
16 years 26 days ago
Adaptive Spline-Wavelet Image Encoding and Real-Time Synthesis
A wavelet-based image-encoding is described which, when used in conjunction with the Di erence Engine (a customdesigned VLSI display processor) allows us to reconstruct an image i...
Patrick Marais, Edwin H. Blake, Alfons A. M. Kuijk
PLDI
2012
ACM
13 years 1 months ago
Adaptive input-aware compilation for graphics engines
While graphics processing units (GPUs) provide low-cost and efficient platforms for accelerating high performance computations, the tedious process of performance tuning required...
Mehrzad Samadi, Amir Hormati, Mojtaba Mehrara, Jan...
ICPP
2009
IEEE
15 years 6 months ago
Optimizing the Latency of Streaming Applications under Throughput and Reliability Constraints
In this paper, we deal with the problem of scheduling streaming applications on unreliable heterogeneous platforms. We use the realistic one-port model with full computation/commu...
Anne Benoit, Mourad Hakem, Yves Robert
IPPS
2006
IEEE
15 years 5 months ago
Algorithmic skeletons for stream programming in embedded heterogeneous parallel image processing applications
Algorithmic skeletons can be used to write architecture independent programs, shielding application developers from the details of a parallel implementation. In this paper, we pre...
Wouter Caarls, Pieter P. Jonker, Henk Corporaal