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KI
2004
Springer
15 years 7 months ago
Adaptive Vision for Playing Table Soccer
Abstract. For real time object recognition and tracking often color-based methods are used. While these methods are very efficient, they usually dependent heavily on lighting cond...
Thilo Weigel, Dapeng Zhang 0002, Klaus Rechert, Be...
CW
2005
IEEE
15 years 7 months ago
Strategy for Displaying the Recognition Result in Interactive Vision
This paper describes a choice strategy to ease user’s burdens for an interactive object recognition system when the system obtains multiple object candidates as a recognition re...
Yasushi Makihara, Jun Miura, Yoshiaki Shirai, Nobu...
PCM
2001
Springer
223views Multimedia» more  PCM 2001»
15 years 6 months ago
VizWear: Toward Human-Centered Interaction through Wearable Vision and Visualization
Abstract. In this paper, we discuss the development of wearable systems which we collectively term VizWear. Vision plays an important role in both people's and computers'...
Takeshi Kurata, Takashi Okuma, Masakatsu Kourogi, ...
ECCV
2006
Springer
15 years 5 months ago
Using a Connected Filter for Structure Estimation in Perspective Systems
Three-dimensional structure information can be estimated from two-dimensional images using recursive estimation methods. This paper investigates possibilities to improve structure...
Fredrik Nyberg, Ola Dahl, Jan Holst, Anders Heyden
ECCV
2004
Springer
15 years 7 months ago
AQUATICS Reconstruction Software: The Design of a Diagnostic Tool Based on Computer Vision Algorithms
Computer vision methods can be applied to a variety of medical and surgical applications, and many techniques and algorithms are available that can be used to recover 3D shapes and...
Andrea Giachetti, Gianluigi Zanetti