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SIGGRAPH
1997
ACM
13 years 10 months ago
Interactive update of global illumination using a line-space hierarchy
Interactively manipulating the geometry of complex, globally illuminated scenes has to date proven an elusive goal. Previous attempts have failed to provide interactive updates of...
George Drettakis, François X. Sillion
CHI
1999
ACM
13 years 10 months ago
Manual and Gaze Input Cascaded (MAGIC) Pointing
This work explores a new direction in utilizing eye gaze for computer input. Gaze tracking has long been considered as an alternative or potentially superior pointing method for c...
Shumin Zhai, Carlos Morimoto, Steven Ihde
SASO
2008
IEEE
14 years 19 days ago
Integer Gradient for Cellular Automata: Principle and Examples
—When programming a spatial computing medium such as a cellular automaton, the hop count distance to some set of sources (particles) is an often used information. In particular, ...
Luidnel Maignan, Frédéric Gruau