Emotion is an important mental and physiological state, influencing cognition, perception, learning, communication, decision making, etc. It is considered as a definitive important...
Christian Stickel, Martin Ebner, Silke Steinbach-N...
Using computer games for educational purposes is a fascinating idea that is getting increasingly popular amongst educators, researchers, and developers. From a technical as well as...
Online Social Networks (OSNs) have been the subject of a great deal of study in recent years. The majority of this study has used simple models, such as node-and-edge graphs, to d...
Graham Cormode, Balachander Krishnamurthy, Walter ...
As HCI is applied in increasingly diverse contexts, it is important to consider situations in which computational or information technologies may be less appropriate. This paper p...
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...