Sciweavers

1516 search results - page 91 / 304
» The Increasing Nvalue Constraint
Sort
View
ECCV
2006
Springer
15 years 1 months ago
A Probabilistic Framework for Correspondence and Egomotion
This paper is an argument for two assertions: First, that by representing correspondence probabilistically, drastically more correspondence information can be extracted from image...
Justin Domke, Yiannis Aloimonos
GAMEON
2000
14 years 11 months ago
Real Time Goal Orientated Behaviour for Computer Game Agents
To increase the depth and appeal of computer games, the intelligence of the characters they contain needs to be increased. These characters should be played by intelligent agents ...
Nick Hawes
AAAI
1990
14 years 11 months ago
An Organizational Approach to Adaptive Production Systems
Recently-developed techniques have improved the performance of production systems several times over. However, these techniques are not yet adequate for continuous problem solving...
Toru Ishida, Makoto Yokoo, Les Gasser
JEC
2006
107views more  JEC 2006»
14 years 9 months ago
A dynamically reconfigurable cache for multithreaded processors
Chip multi-processors (CMP) are rapidly emerging as an important design paradigm for both high performance and embedded processors. These machines provide an important performance...
Alex Settle, Dan Connors, Enric Gibert, Antonio Go...
ICCV
2003
IEEE
15 years 11 months ago
Tracking Articulated Body by Dynamic Markov Network
A new method for visual tracking of articulated objects is presented. Analyzing articulated motion is challenging because the dimensionality increase potentially demands tremendou...
Ying Wu, Gang Hua, Ting Yu