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ANOR
2002
92views more  ANOR 2002»
14 years 11 months ago
Nash Equilibrium and Subgame Perfection in Observable Queues
A subgame perfection refinement of Nash equilibrium is suggested for games of the following type: each of an infinite number of identical players selects an action using his privat...
Refael Hassin, Moshe Haviv
CVPR
2010
IEEE
15 years 4 months ago
Towards Semantic Embedding in Visual Vocabulary
Visual vocabulary serves as a fundamental component in many computer vision tasks, such as object recognition, visual search, and scene modeling. While state-of-the-art approaches...
R.-R. Ji, Hongxun Yao, Xiaoshuai Sun
IJFCS
2008
49views more  IJFCS 2008»
14 years 11 months ago
A Markovian Approach for the Analysis of the gene Structure
Hidden Markov models (HMMs) are effective tools to detect series of statistically homogeneous structures, but they are not well suited to analyse complex structures. Numerous meth...
Christelle Melo de Lima, Laurent Gueguen, Christia...
ECML
2005
Springer
15 years 4 months ago
Using Rewards for Belief State Updates in Partially Observable Markov Decision Processes
Partially Observable Markov Decision Processes (POMDP) provide a standard framework for sequential decision making in stochastic environments. In this setting, an agent takes actio...
Masoumeh T. Izadi, Doina Precup
ESANN
2007
15 years 19 days ago
Visualisation of tree-structured data through generative probabilistic modelling
We present a generative probabilistic model for the topographic mapping of tree structured data. The model is formulated as constrained mixture of hidden Markov tree models. A nat...
Nikolaos Gianniotis, Peter Tino