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DELTA
2004
IEEE
15 years 3 months ago
Engaging Undergraduate Students with Robotic Design Projects
This paper describes our experiences developing robotics design projects for undergraduate students in our electrical and computer engineering curriculum at Georgia Tech. Several ...
James O. Hamblen, Tyson S. Hall
WETICE
2000
IEEE
15 years 4 months ago
CVE Technology Development Based on Real World Application and User Needs
This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...
HICSS
2005
IEEE
370views Biometrics» more  HICSS 2005»
15 years 5 months ago
Strategic Information Technology Management: Managing Organizational, Political, and Technological Forces
This paper explores the role of Information Technology (IT) in the management of municipally-owned and operated public utilities. Through semi-structured interviews of senior mana...
Keith Schildt, Suzanne Beaumaster, Marcie Edwards
ITRE
2005
IEEE
15 years 5 months ago
Some studies and lessons learned from ad hoc learning
This work proposes concepts, designs, experiences and lessons learned from some studies of ad hoc learning supported by wireless and mobile technologies. The ad hoc learning activi...
Chih-Yung Chang, Yuh-Shyan Chen, Tai-Chien Kao, Ja...
SIGCSE
2009
ACM
114views Education» more  SIGCSE 2009»
16 years 9 days ago
Engaging students through mobile game development
This paper describes using mobile game development as a motivational tool to engage students early in the curriculum. Mobile devices have become an integral part of everyday lives...
Stan Kurkovsky