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SG
2007
Springer
15 years 10 months ago
Multi-view Sketch-Based FreeForm Modeling
For the generation of freeform 3D models, one of the most intuitive solution is to use sketch-based modeling environments. Unfortunately, since the user interface relies upon the a...
Florian Levet, Xavier Granier, Christophe Schlick
HLK
2003
IEEE
15 years 9 months ago
Extraction, matching and pose recovery based on dominant rectangular structures
Man-made environments possess many regularities which can be efficiently exploited for image based rendering as well as robotic visual navigation and localization tasks. In this ...
Wei Zhang, Jana Kosecká
VCIP
2000
180views Communications» more  VCIP 2000»
15 years 5 months ago
Compression and rendering of concentric mosaics with reference block codec (RBC)
Concentric mosaics have the ability to quickly capture a complete 3D view of a realistic environment and to enable a user to wander freely in the environment. However, the data am...
Cha Zhang, Jin Li
INTETAIN
2005
Springer
15 years 9 months ago
Telepresence Techniques for Controlling Avatar Motion in First Person Games
First person games are computer games, in which the user experiences the virtual game world from an avatar’s view. This avatar is the user’s alter ego in the game. In this pape...
Henning Groenda, Fabian Nowak, Patrick Rö&szl...
ICRA
2005
IEEE
150views Robotics» more  ICRA 2005»
15 years 9 months ago
Learning Sensor Network Topology through Monte Carlo Expectation Maximization
— We consider the problem of inferring sensor positions and a topological (i.e. qualitative) map of an environment given a set of cameras with non-overlapping fields of view. In...
Dimitri Marinakis, Gregory Dudek, David J. Fleet