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TVCG
2012
185views Hardware» more  TVCG 2012»
13 years 6 months ago
Tuning Self-Motion Perception in Virtual Reality with Visual Illusions
—Motion perception in immersive virtual environments significantly differs from the real world. For example, previous work has shown that users tend to underestimate travel dista...
Gerd Bruder, Frank Steinicke, Phil Wieland, Markus...
146
Voted
CEEMAS
2007
Springer
15 years 10 months ago
Plugin-Agents as Conceptual Basis for Flexible Software Structures
To allow for flexibility in software structures (architectures) especially plugins and agents are proposed solutions. While plugins are used to support the conceptual and practica...
Lawrence Cabac, Michael Duvigneau, Daniel Moldt, B...
ICDCSW
2002
IEEE
15 years 9 months ago
DBGlobe: A Data-Centric Approach to Global Computing
In the near future, there will be increasingly powerful computers in smart cards, telephones, and other information appliances. This will create a massive infrastructure composed ...
Alexandros Karakasidis, Evaggelia Pitoura
VL
2002
IEEE
155views Visual Languages» more  VL 2002»
15 years 9 months ago
Virtual Reality Interaction: The Characteristic Pattern Approach
We merge the Pictorial Computing Laboratory (PCL) approach to WIMP interaction with the Interaction Locus approach to structuring visual spaces as a step toward the definition of ...
Augusto Celentano, Daniela Fogli, Piero Mussio, Fa...
EKAW
2006
Springer
15 years 7 months ago
Multilayered Semantic Social Network Modeling by Ontology-Based User Profiles Clustering: Application to Collaborative Filtering
We propose a multilayered semantic social network model that offers different views of common interests underlying a community of people. The applicability of the proposed model to...
Iván Cantador, Pablo Castells