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ECSQARU
2007
Springer
15 years 10 months ago
Extending Classical Planning to the Multi-agent Case: A Game-Theoretic Approach
When several agents operate in a common environment, their plans may interfere so that the predicted outcome of each plan may be altered, even if it is composed of deterministic ac...
Ramzi Ben Larbi, Sébastien Konieczny, Pierr...
117
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GCC
2007
Springer
15 years 10 months ago
A Resource-based Reputation Rating Mechanism for Peer-to-Peer Networks
As various kinds of peer-to-peer (P2P) applications become popular and widely known to people all around the world, research on P2P networks has received considerable interest. Re...
Huan Chen, Guihai Chen
ICALT
2006
IEEE
15 years 10 months ago
Performing Traditional Knowledge using a Game Engine: Communicating and Sharing Australian Aboriginal Knowledge Practices
This paper challenges current practices in the use of digital media to communicate Australian Aboriginal knowledge practices in a learning context. It proposes that any digital re...
Malcolm Pumpa, Theodor G. Wyeld, Barbara Adkins
ICARCV
2006
IEEE
94views Robotics» more  ICARCV 2006»
15 years 10 months ago
Global Localization Robust to GPS Outages using a Vertical Ladar
– This paper presents a localization strategy for vehicles in urban environments by mapping and updating natural landmarks provided by a 2D ladar (laser range scanner) when GPS d...
Maged Jabbour, Philippe Bonnifait
ICMCS
2006
IEEE
149views Multimedia» more  ICMCS 2006»
15 years 10 months ago
Design and Implementation of a Multimedia Personalized Service Over Large Scale Networks
In this paper, we proposed to setup a distributed multimedia system which aggregates the capacity of multiple servers to provide customized multimedia services in a cost-effective...
Xiaorong Li, Terence Gih Guang, Bharadwaj Veeraval...