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MM
2004
ACM
146views Multimedia» more  MM 2004»
15 years 5 months ago
"living-room": interactive, space-oriented augmented reality
living-room is an augmented reality (AR) installation developed to study interactive, space-oriented AR-scenarios. The installation consists of the living-room box, a room that is...
Roderick Galantay, Jan Torpus, Maia Engeli
MM
2004
ACM
124views Multimedia» more  MM 2004»
15 years 5 months ago
Towards an integrated multimedia service hosting overlay
With the proliferation of multimedia data sources on the Internet, we envision an increasing demand for value-added and functionrich multimedia services that transport, process, a...
Dongyan Xu, Xuxian Jiang
NETGAMES
2004
ACM
15 years 5 months ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen
SIGSOFT
2004
ACM
15 years 5 months ago
Engineering human trust in mobile system collaborations
Rapid advances in wireless networking technologies have enabled mobile devices to be connected anywhere and anytime. While roaming, applications on these devices dynamically disco...
Licia Capra
CDVE
2004
Springer
113views Visualization» more  CDVE 2004»
15 years 5 months ago
Fostering Creativity in Cooperative Design
Creativity has become a valuable asset, given the fast paced changes most companies must nowadays deal with. Companies now look for creative, highly adaptive individuals who can ex...
Adriana Santarosa Vivacqua, Jano Moreira de Souza