This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
Spatial orientation strongly relies on visual and whole-body information available while moving through space. As virtual environments allow to isolate the contribution of visual i...
This paper addresses multi agent system (MAS) environments from an application perspective. It presents a structured view on environment-centric MAS applications. This comprises th...
Paul Valckenaers, John A. Sauter, Carles Sierra, J...
Semantic event recognition based only on vision cues has had limited success on unconstrained still pictures. Metadata related to picture taking provides contextual cues independe...
The purpose of virtual computing environment is to improve resource utilization by providing a unified integrated operating platform for users and applications based on aggregation...