as a tree which specifies the presentation in an abstract, machineindependent way. This specification is created and edited using an authoring system; it is mapped to a particula...
Guido van Rossum, Jack Jansen, K. Sjoerd Mullender...
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
It is difficult for a navigator to find a way to a given target location in an unfamiliar environment. Often, wayfinding guidance such as an overview map is provided to assist the ...
In recent years, the subject of occlusion culling of large 3D environments has received substantial contribution. However the major amount of research into the area has focussed o...
We describe whiteboard content capture system from Presentations Automatically Organized from Lectures (PAOL) that captures content within the setting of a classroom environment. ...
Paul E. Dickson, W. Richards Adrion, Allen R. Hans...