Perception of an accurate sense of the scale depicted in computer graphics is important for many applications. How to best characterize the accuracy of space perception in compute...
Michael Geuss, Jeanine Stefanucci, Sarah H. Creem-...
The use of detailed geometric models is a critical factor for achieving realism in most computer graphics applications. In the past few years, we have observed an increasing deman...
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Distributed virtual environments allow users at di erent geographical locations to share and interact within a common virtual environment via a local network or through the Intern...
Jimmy H. P. Chim, Rynson W. H. Lau, Antonio Si, Ho...
This paper describes two methods for analyzing interactions in collaborative virtual environments (CVEs): one whereby quantitative data are captured, interaction is categorized in...