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ICC
2007
IEEE
161views Communications» more  ICC 2007»
15 years 10 months ago
Optimizing Multiplayer Gaming Protocols for Heterogeneous Network Environment
— The paper is concerned with a novel adaptive game server protocol optimization to combat network latencies in the case of heterogeneous network environment. In this way, game p...
Zsolt Kenesi, Gábor Kiss, János Leve...
DCOSS
2005
Springer
15 years 9 months ago
jWebDust : A Java-Based Generic Application Environment for Wireless Sensor Networks
Abstract. Wireless sensor networks can be very useful in applications that require the detection of crucial events, in physical environments subjected to critical conditions, and t...
Ioannis Chatzigiannakis, Georgios Mylonas, Sotiris...
HICSS
2003
IEEE
101views Biometrics» more  HICSS 2003»
15 years 9 months ago
Omnisphere: a Personal Communication Environment
Small ubiquitous devices connected by wireless networks will become future Internet appliances. To support them, communication networks must evolve to seamlessly assist appliances...
Franck Rousseau, Justinian Oprescu, Laurentiu-Sori...
CODES
2009
IEEE
15 years 8 months ago
Native MPSoC co-simulation environment for software performance estimation
Performance estimation of Multi-Processor System-On-Chip (MPa high abstraction level is required in order to perform early architecture exploration and accurate design validations...
Patrice Gerin, Mian Muhammad Hamayun, Fréd&...
HIM
1997
Springer
144views Multimedia» more  HIM 1997»
15 years 8 months ago
DIANE - Hypermedia Documents in a Distributed Annotation Environment
The project DIANE is an EU-funded project in the ACTS Program and started in September 1995. The goal of DIANE is to establish a service, which enables an user to annotate anythin...
Hartmut Benz, Steffen Fischer, Rolf Mecklenburg, G...