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» The Interaction of Architecture and Operating System Design
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ISCA
2000
IEEE
156views Hardware» more  ISCA 2000»
15 years 2 months ago
CHIMAERA: a high-performance architecture with a tightly-coupled reconfigurable functional unit
Reconfigurable hardware has the potential for significant performance improvements by providing support for application−specific operations. We report our experience with Chimae...
Zhi Alex Ye, Andreas Moshovos, Scott Hauck, Prithv...
WOWMOM
2009
ACM
151views Multimedia» more  WOWMOM 2009»
15 years 4 months ago
Distributed user authentication in wireless LANs
—An increasing number of mobile devices, including smartphones, use WLAN for accessing the Internet. Existing WLAN authentication mechanisms are either disruptive, such as presen...
Dmitriy Kuptsov, Andrey Khurri, Andrei Gurtov
ACMACE
2005
ACM
15 years 3 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
SAMOS
2009
Springer
15 years 4 months ago
Implementing Fine/Medium Grained TLP Support in a Many-Core Architecture
We believe that future many-core architectures should support a simple and scalable way to execute many threads that are generated by parallel programs. A good candidate to impleme...
Roberto Giorgi, Zdravko Popovic, Nikola Puzovic
62
Voted
CHI
2001
ACM
15 years 10 months ago
DataTiles: a modular platform for mixed physical and graphical interactions
The DataTiles system integrates the benefits of two major interaction paradigms: graphical and physical user interfaces. Tagged transparent tiles are used as modular construction ...
Jun Rekimoto, Brygg Ullmer, Haruo Oba