Ubiquitous and Wearable Computing both have the goal of pushing the computer into the background, supporting all kinds of human activities. Application areas include areas such as...
Abstract: Designing and managing dependable systems is a difficult endeavor. In this paper, we describe challenges in this vast problem space, including provisioning and allocatin...
Kimberly Keeton, Dirk Beyer 0002, Jeffrey S. Chase...
Developing an optimizing compiler for a newly proposed architecture is extremely difficult when there is only a simulator of the machine available. Designing such a compiler requ...
John Cavazos, Christophe Dubach, Felix V. Agakov, ...
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Currently available application frameworks that target the automatic design of real-time embedded software are poor in integrating functional and non-functional requirements for m...