DIET (Distributed Interactive Engineering Toolbox) is a set of hierarchical components to design Network Enabled Server (NES) systems. In these systems, clients ask to agents (dis...
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
The growing influence of wire delay in cache design has meant that access latencies to last-level cache banks are no longer constant. Non-Uniform Cache Architectures (NUCAs) have ...
: A fully operational large scale digital library is likely to be based on a distributed architecture and because of this it is likely that a number of independent search engines m...
In this paper, we propose a Vehicular Surveillance and Sensing System (VS3 ), which targets at car security and tracking applications. VS3 can be triggered by events detected insi...