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» The Interaction of Architecture and Operating System Design
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JMM2
2006
138views more  JMM2 2006»
14 years 9 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy
PLDI
2011
ACM
14 years 15 days ago
EnerJ: approximate data types for safe and general low-power computation
Energy is increasingly a first-order concern in computer systems. Exploiting energy-accuracy trade-offs is an attractive choice in applications that can tolerate inaccuracies. Re...
Adrian Sampson, Werner Dietl, Emily Fortuna, Danus...
CHI
2003
ACM
15 years 10 months ago
Where on-line meets on the streets: experiences with mobile mixed reality games
We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers wer...
Martin Flintham, Steve Benford, Rob Anastasi, Terr...
ACMACE
2007
ACM
15 years 1 months ago
Pinocchio: conducting a virtual symphony orchestra
We present a system that allows users of any skill to conduct a virtual orchestra. Tempo and volume of the orchestra's performance are influenced with a baton. Pinocchio work...
Bernd Bruegge, Christoph Teschner, Peter Lachenmai...
SIGSOFT
2007
ACM
15 years 10 months ago
Programming asynchronous layers with CLARITY
Asynchronous systems components are hard to write, hard to reason about, and (not coincidentally) hard to mechanically verify. In order to achieve high performance, asynchronous c...
Prakash Chandrasekaran, Christopher L. Conway, Jos...