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VR
2012
IEEE
337views Virtual Reality» more  VR 2012»
13 years 5 months ago
VRMDS: an intuitive virtual environment for supporting the conceptual design of mechanisms
This paper presents Virtual Reality Mechanism Design Studio (VRMDS), an intuitive virtual environment for supporting the interactive design and simulation of mechanisms. The studio...
Juan Camilo Alvarez, Hai-Jun Su
75
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ACMACE
2005
ACM
14 years 11 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
ACMACE
2005
ACM
15 years 3 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
EUROMICRO
2009
IEEE
15 years 4 months ago
The Cycle of Trust in Mixed Service-Oriented Systems
—Many collaboration platforms are realized as service-oriented systems enabling flexible compositions of services and support of interactions. Interactions between entities in s...
Florian Skopik, Daniel Schall, Schahram Dustdar
VLUDS
2010
158views Visualization» more  VLUDS 2010»
14 years 4 months ago
Cartography of Mars in a Virtual Reality Environment
This work aims to investigate the suitability of applying Virtual Reality techniques in the exploration of Mars terrain features in order to support the creation of topographic ma...
Rolf Westerteiger