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CADUI
2004
14 years 11 months ago
Generic Interaction Techniques for Mobile Collaborative Mixed Systems
: The main characteristic of a mobile collaborative mixed system is that augmentation of the physical environment of one user occurs through available knowledge of where the user i...
Laurence Nigay, Philippe Renevier, Jullien Bouchet...
73
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ECCV
2004
Springer
15 years 3 months ago
Virtual Touch Screen for Mixed Reality
Mixed Reality (MR) opens a new dimension for Human Computer Interaction (HCI). Combined with computer vision (CV) techniques, it is possible to create advanced input devices. This ...
Martin Tosas, Li Bai
ACMACE
2005
ACM
15 years 3 months ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
HCI
2009
14 years 7 months ago
A Tangible Mixed Reality Interface for the AMI Automated Meeting Assistant
In this paper we describe our approach to support ongoing meetings with an automated meeting assistant. We propose an alternative user interface for the AMIDA Content Linking Devic...
Jochen Ehnes
65
Voted
CHI
2004
ACM
15 years 10 months ago
Orchestrating a mixed reality game 'on the ground'
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...