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» The Interleaving Problem in Program Understanding
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SIGOPSE
1998
ACM
15 years 1 months ago
Goal-oriented programming, or composition using events, or threads considered harmful
with this, the thread abstraction was introduced. While threads are handling events, or awaiting specific events, unrelated events can be handled by other threads. Unfortunately, ...
Robbert van Renesse
ASPLOS
2011
ACM
14 years 1 months ago
Sponge: portable stream programming on graphics engines
Graphics processing units (GPUs) provide a low cost platform for accelerating high performance computations. The introduction of new programming languages, such as CUDA and OpenCL...
Amir Hormati, Mehrzad Samadi, Mark Woh, Trevor N. ...
AUIC
2006
IEEE
15 years 3 months ago
Patternprogrammer: yet another rule-based programming environment for children
Graphical rewrite rules are often used in programming environments for children. These rules consist of two parts: a left-hand side, which is visually matched in the environment, ...
Tim Wright
IJWIS
2006
91views more  IJWIS 2006»
14 years 9 months ago
Handheld Computing and Programming for Mobile Commerce
: Using Internet-enabled mobile handheld devices to access the World Wide Web is a promising addition to the Web and traditional e-commerce. Mobile handheld devices provide conveni...
Wen-Chen Hu, Jyh-haw Yeh, Lixin Fu, Hung-Jen Yang
SIGSOFT
2005
ACM
15 years 10 months ago
Applying classification techniques to remotely-collected program execution data
There is an increasing interest in techniques that support measurement and analysis of fielded software systems. One of the main goals of these techniques is to better understand ...
Murali Haran, Alan F. Karr, Alessandro Orso, Adam ...